MV Plugin List

Current Plugin Count: [ 97 / 121 ]

This is a list of all 97 supported plugins. These are plugins that I will continue to support and update. Here are some other links you may find helpful!


Plugins that add play-test development tools!

Super Tools Engine – This plugin is the core of all maker-style plugins; it adds a playtest editor that can be opened with F12 while playtesting.

HUD Maker – This plugin allows developers to create their own map-based HUD through an in-game GUI window!

Plugin Updater – This plugin adds a tool to the Super Tools Engine that checks for updates on plugins from SumRndmDde’s library.



These are plugins that make changes to the title screen!

Title Command Customizer – This Plugin allows customization over the Title Command Window! You can customize the size, position, rows, columns, and commands!

Title Picture Choices – This plugin gives developers the capability to add animated pictures as choice commands for the title command window.

Title Map Background – This plugin allows developers to set a map to be used as the background of their title screen.

Press Start – A very simple Plugin that sets up a “Press Start” scene before opening up the Command Window on the Title Screen.

Remove Faded Continue Choice (Direct Download) – Removes the “Continue” choice from the Title Screen when there is no save file saved. (View)

Remove Title Screen (Direct Download) – Completely removes the Title Screen from the game. Going to the Title Screen starts a New Game automatically. (View)

Skip Title Screen Without Save File (Direct Download) – Skips the Title Screen if there are no saved files. (View)



These are plugins that preform some sort of manipulation on the game’s menu!

Menu Status Customizer  –  Allows you to have more customization over the Actor Statuses that appear in the main part of the menu.

Gold Window Customizer  –  A Plugin that allows you to manipulate the information presented on the Gold Window.

Menu Backgrounds  –  A Plugin that can be used with all Alt Menu Plugins (and the default menu) to give backgrounds to each section of the menu. The opacity of the windows can be manipulated and the backgrounds can be scaled to fit all screen sizes.

In-Menu Usage Upgrade  –  A Plugin that allows you to customize the Window for when the Player uses an Item or Skill in the menu and it requires an Actor to be selected.



These are plugins that change the entire format of the game’s menu.

5 Alternative Menu Screens  –  Five very simple alternative menu screens for your game!

Alternative Menu Screen: Phantasia  –  Adds an alternative menu screen based off of the one from Tales of Phantasia.

Alternative Menu Screen: Bust Select  –  An alternative menu screen that uses “busts” as the main form of Actor selection. Also contains an HP Bar window and Side-View Battler window.

Alternative Menu Screen: Busts and Icons  –  Using this Plugin, you can allow the player to select a Character from a list of available characters. You can set an image file that contains Characters and the index of the Character you wish to use within that file.

Alternative Menu Screen: Info Box  –  Adds an alternative menu screen based off of the “Face” menu but also adds more information including Playtime, Location, Current Background Music, and more!

Alternative Menu Screen: Mobile –  Adds an alternative menu screen that is built to be more effective on mobile devices.

Alternative Menu Screen: Icons –  An alternative menu screen that uses Icons in order to list the Command Window choices. All of the Icons can be customized and Icons for custom commands can be added also.

Alternative Menu Screen: Icon Cycle –  An alternative menu screen that uses Icons in order to list the Command Window choices. All of the Icons can be customized and Icons for custom commands can be added also.

Alternative Menu Screen: Final Fantasy 7 –  A Plugin that gives your game a menu based off of the menu from Final Fantasy 7. “Play Time” and “Location” displays have been added along with a “To Next Level” bar.

Alternative Menu Screen: Kingdom Hearts –  An alternative menu based off of the menu from Kingdom Hearts.

Alternative Menu Screen: Face Bars  –  Extension to “Alt Menu Screen: Face/Info Box/Mobile” Plugins. Adds HP, MP, and TP bars to the Face-styled alt menu screens I have created. Simply install both a Face Menu and this Plugin underneath it to use it.



These are plugins that manipulate various aspects of battles.

Battle GUI Core  –  This plugin allows developers to customize the window set up of battles within their game.

Battle Status Customizer  –  This plugin gives developers control over the information provided within the Battle Status windows for each Actor.

Skill Extender  –  This plugin allows developers to create skills that prompt players to make a second input after the original skill input.

Battle End Events  –  This plugin allows Common Events to be played at the end of the battle depending on the results.

Walk Character Battlers  –  This plugin allows developers to use Walk Character images as side-view battlers for Actors and Enemies.

Summon Core  –  This plugin allows developers to create skills that summon Actors into the player’s party using various parameters.

Summon Battler Images  –  This plugin allows summoned Actors to use static battler images as opposed to side-view Actor battler images.

Replace Summons  –  This plugin allows developers to create summons that replace the user or party while active.

Undertale Battle System  –  This is a plugin that replicates the Bullet-hell system from Undertale.

Battle Popup Customizer  –  This plugin adds more options to the Battle Popups! You have more customization over the attributes of the popups and also have the ability to add custom popups.

State Popups  –  This is an extension to the Battle Popup Customizer that adds popups that display the addition or removal of States and Buffs during battles.

Battle Background Scroll  –  This plugin allows the backgrounds within battles to scroll in both the X and Y directions during a battle.

Enemy Bulk Drops  –  Adds bulk drop options to Yanfly’s Extra Enemy Drops that can be used to make large scale dropping systems easier to create.

Battle Log Upgrade  –  A somewhat simple Plugin that allows you to customize the Battle Log. Things such as position, size, order in which the logs are placed, and colors can be manipulated.

Repeat Upgrade Plugin – Allows you to have more customization over the “Repeat” functionality of your Skills and Items, including formulas used to determine repeat count.

Weapon Guard Skill (Direct Download)  –  Allows you to set a specific Guard Skill for your
Actors depending on his or her weapon. (View)



Manipulate various properties of the game over screen.

Game Over Core – This plugin allows Common Events to be played at the end of the battle depending on the results.

Retry Upgrade – This plugin takes players to a new scene after retrying a battle. It allows users to manage skills, equips, options, etc.

Retry Costs – This plugin allows developers to setup specific costs for the Player to have to pay in order to retry a battle.



These are plugins that manipulate mechanics related to the map.

Camera Core  –  This plugin allows developers to preform various camera motions including focusing and zooming.

Auto Camera  –  This plugin allows developers to set the camera to move based on what regions the player moves onto.

Smooth Camera  –  This plugin gives the camera of your game smoother motion during gameplay and specific camera motions.

Common Event Battle Intro  –  This plugin allows you to have a Common Event run as your battle intro.

Map Slip Damage  –  This plugin replaces the default Slip Damage system with a new system that gives more control over State damage that occurs on the map.

Collision Checker  –  This is a plugin that allows developers to check the collision of various coordinates/directions on the map for event collision.

Picture Choices  –  This is a plugin that allows players to have the ability to select from a collection of pictures.

Wait Options  –  This is a plugin that adds more options for waiting during events.

Random Encounter Switches (Direct Download)  –  Allows the user to toggle Random Encounters for predefined Maps using predefined Switches. (View)

Restrict Movement Directions  –  Allows you to restrict the Player from moving in a specific direction based on a predefined Switch or JavaScript condition.



These are plugins related to the Character Creator plugin.

Character Creator EX  –  This is a plugin that allows players to create their own custom characters in game (+more!).

Character Creator  –  This is a plugin that allows players to create their own custom characters in game.

Dynamic Actors  –  This plugin allows Actors to have their sprites and images dynamically change based on the Class, Weapon, or Armors that the Actor has equipped.

Custom Faces  –  This plugin allows developers to give custom characters multiple expressions through Show Text events. They are created by changing specific pieces of the custom character’s face image.



These are plugins that manipulate some of the less prominent scenes within one’s game.

Stat Distribution  –  This plugin allows players to distribute points to different stats of the Actors at his or her discretion. A command is added to the menu which allows access to a new menu for stat distribution!

Options Upgrade  –  This Plugin upgrades the Options Menu! The options are placed into different categories and a description window has been added.

Fullscreen Toggle Options  –  Adds an option to the Options Menu which allows the player to choose between Fullscreen or Windowed modes.

Font Option  –  This Plugin adds a Font selector to the Options Window that allows the Player to choose a Font for the game.

Equip Comparison Upgrade  –  This plugin allows for developers to customize all the visible stats that can be seen on the Equip Screen. Furthermore, it sets the comparison window to only show the stats that are being changed.

Character Choices  –  Using this Plugin, you can allow the player to select a Character from a list of available characters. You can set an image file that contains Characters and the index of the Character you wish to use within that file.

Actor Select  –  Call upon a screen that allows your Player to select an Actor. Then that Actor’s ID is stored in a variable for you to use in whichever system you wish!

Name Input Upgrade  –  Pretty much the main thing is that you can use your normal keyboard to enter a name though there are many other wonderful features, check them out!

Switch Shop  –  This Plugin allows you to set up a Shop for the Player. However, unlike normal Shops, this Shop sells Items that, when purchased, turn on a Switch.

Sell Shop  –  Allows you to create a shop that gives a specific list of Items for the Player to sell to the shop. These Items can be sold for higher, or different, prices then they would normally be sold for in a normal shop.



These are plugins that manipulate the capabilities or properties of windows.

Shaking Text – Allows you to add Shaking Text to your Show Text events!

Window Skin Option – This Plugin adds a Window Skin selector to the Options Window that allows the Player to choose a Window Skin for the game. Can also set the order of the Window Skins and have some unlock based on Switches.

Window Frame Anti-Stretch – Makes it so instead of “stretching” the window frame, this Plugin makes it so they are repeated. Window skins that have patterns can now be used correctly.

Window Layers – This Plugin causes all of the Windows in your game to be drawn on different layers, stopping them from overdrawing each other and creating an overlapping effect.

Custom Colors – Instead of having the “Window.png” file have control of your colors, this Plugin allows you to customize all the available colors in your game using Parameters.

Individual Skins for Windows – This Plugin allows you to customize the Window Skins for each individual Window within your entire game.

Window Open Upgrade – A Plugin that allows you to customize the animation of a Window when it opens or closes. You can change the speed along with formulas to manipulate the X/Y Scale, X/Y Position, Opacity, and Rotation.

Automatic Name Boxes – This Plugin allows Show Text events to have “text codes” automatically added to them based on the face image used. This can mainly be used for assigning Name Boxes automatically.



These are plugins that help developers or debuggers test games.

Spell Check  –  A utility/debug Plugin that can be used to check your spelling of various texts throughout your game.



These are plugins that don’t fall into any of the categories listed above.

Auto Updater – This plugin allows developers to set up automatic updates to occur whenever a player plays the game while internet is available.

Preloader Core – This plugin allows developers to preload specific audio and images before running the game through a new pre-title scene.

Data Compressor – This plugin allows developers to drastically reduce the file sizes of data files within their project and helps protect data files from being reopened.

Timer Upgrade – This plugin gives developers move control over the visual and mechanical aspects of the game’s timer system.

Master Volume – Adds an option in the Options menu to change the game’s master volume.

Audio Fader – This plugin gives the developer more control over the volume fading of BGM, BGS, and ME audio effects within the game.

Bitmap Upgrade – This plugin adds various Bitmap functions to allow color transformations to characters, battlers, and weapons.

Credits Plugin – This is a plugin that adds an entirely new scene to your game for the purpose of giving credit!

Swipe Input – This is a Plugin that allows the developer to check for swipe input on the
touch screen or on a mouse.

Video Wait – When the user uses “Play Move”, this Plugin forces the event to stop all eventing and wait until the video is complete.

Natures  –  Replicates the Nature system from Pokemon games to affect Actors.

Copy Actors  –  Allows you to copy Actors to have multiple instances of the same Actor in your game.

Metronome Skill  –  Adds the ability to easily create a Metronome Skill in your game.


31 thoughts on “MV Plugin List

  1. Maxi

    Hi Sum! I have a request for you.
    Can u please make a pluggin for MV, like a OVERKILL on Final Fantasy X?
    So, when u kill a enemy with more than 1.5 of it HP, it will give u more exp, more gold, and more items (This could be seteable on database enemy notes window) and it must show a little img with the word “Overkill” or something like that.
    Thanks ! 😀

  2. KrisScythe

    Just wanna leave a comment to show my thanks for all the things that you have done which help me greatly in understanding RPG Maker MV 🙂 keep up the good work bro!

    *i will always be watching you from the back* ngek ngek ngek muahahhaha

  3. Val

    Just wanted to say Hi for your really great work!
    This is pretty cool and I’m sure you have other great idea in coming!
    I’m not sure what plugins I would choose…but I guess you have a lot of great stuff 😀

    Thanks for everything!! and question? do you think you could do a Damage Pop Up plugins to give us something more cool then just 4 colors?? Like nice bouncing animation when the number appear!! Thanks for everything I return to my work on my project. Have fun!

  4. Khyle Rhymond C. Divinagracia

    Best Plugins Ever! keep up the good work oh and can i ask you if you can make a plugin where you can put or take items or gold
    from a chest or something? thnx! anyway if you can make it or not i will still support you no matter what!

  5. chibievil

    just want to say love your Plugins, and your youtube videos, btw the link to ActiveDefense: Charge leads to ActiveDefense Core 🙂 I wrote it in manually to reach it so i can download Your plugin 🙂

  6. Andie

    Hey I wanted to thank you for your good work and I wondered if you could make a plugin for a chicken chase game, where you have to catch a certain amount of chickens before a timer runs out and the reward depends on how much time the player needed.
    Is this possible? because I suck at programming it and it takes soooooo long.
    You are great at creating plugins so I figured, if you wanted to make this kind of plugin it would be perfect like all your other plugins 😉

  7. Alan

    Hey my big love!
    You have a little fault on this Website. The Link to the “Nature”-Pokémon Plugin is a lie!!!one!
    But have a nice day 😀

  8. Kunabee

    Just want to say – your plugins are great, and you always make me laugh [: Keep doing what you’re doing, and thanks!

  9. Introfart

    Dude, just wow. I watched your MV tutorial playlist (all 30 videos) and finally had an idea what I was doing. So I explored my options and kept running into crazy undoable sheit. Until I found this page. Mad love.

  10. c0derMo

    I have also a litte request:
    Could you make (if possible) a plugin, which makes it able to equip weapons and armor directly from the item-scene?
    I need it only for a 1 actor game, so it don’t has to have a actor selector. Would be nice!


  11. Jonathan

    Hi Sum,
    I fail hard at making RPG maker games, but i fail less hard with your amazing plugin suite. THANK YOU for all the hard work you have done to make the interfacing easy to use, and for your videos that explain everything clearly. The f12 pop up menus are pure genius. That is all 🙂

  12. Hirizo

    I just wanted to thank you for all your hard work and the amusing but informative videos…. yeah…..

    Seriously, dude, you’ve helped me develop my skills so much!

  13. Chivan Jhoung

    Hello Sum, I am a Taiwanese. My English is not very good. Sorry.
    At first, you make so much great videos and design unbelievable plugins for a long time.
    Thank you and that really touch me.
    Your super tools is soooo good and convenient for all of game developers.
    And I’m here to ask you some questions.

    Using the HUD creator, the HUDs are stable during game playing.
    How can I achieve that HUDs can follow something such as an event?
    If the HUDs can follow an event, it will be easy to design some interesting battle system by events on the maps.

    Is that possible to draw an event to any position on the map during the game by mouse?

  14. Kain

    Hey Sum, awesome work both here and your videos. You seem to have everything I’ve been looking for since I started out with RPGMaker.
    Just letting you know, your link to the Natures plugin (3rd from bottom of the list) is directed to Copy Actors.

  15. FrozdY

    Okay. so I get 2 plugin messages forwarding me to the “Game Upgrade” plugin, so I get that, download it into the “plugins” folder, activate it, and I get the error:

    Maximum call stack size exceeded”
    Even though I’ve increased: “Image Cache” to: “9999”(No, I do not even remotely have that many within the game) and “JsonEX Max Deapth”(whatever that is, but it sounds like something that could cause this) to: “9999” aswell…
    I don’t know if it could be the: “Garbage Collection Mode” either, but the default: “Automatic”, should be automatic, so I don’t think it’s that…

    So, am I just dumb, or what did I do wrong?

    1. Laylae

      I had the same issue and after playing around with load order I found that SRD_GameUpgrade needs to load before (above) SRD_SuperToolsEngine and now seems to run fine.

  16. Jacob Stewart

    Can you make an ATB plugin that you can customize the ATB mode even from plugin commands?
    and unlike Yanfly, make it to where the battle keeps going when the meter is full!

  17. Sean Worker

    This is very well written. The blog post was informational to elocutionists who have a great value for articles. We looking ahead for more of the same. He has described each and every little thing extremely nicely and in brief.

  18. p y

    This means YOU, personally, really should weight your words SERIOUSLY o u x, and I strongly advice you to delete this written defamation p k m x of both characters and a huge group of people who do not take slander and character assassination like this easily j y y g k. I do not know which organization you have got to back you up, but if you do not care about lawsuits in the multi-million dollar range, fine, just keep on what you are doing p f k s f. If you DO care about spending x-amounts of money to try and defend this CLEARLY written libel, then take my DELETE-advice. Your “Post” is now officially taken both copies and screen-shots of and digitally stored for later use and evidence. This is just a warning. We are antifa, we do not forget.

  19. Dinos Laggaris

    Hey man! Can you make a plugin that will allow players “sort” (in various ways), items and gear on their inventories?

  20. Valeria

    Hi, I love that you made this list and put everything in categories. I am new to the program but I already love it. Graphics may not be top notch but I can add in all other aspects of my favorite games. I was wondering if you knew a way for me to put a startup intro before the game sort of thing. Even if it is just screens with images and text to help me set the story up.


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