HUD Maker – MV Plugin

      15 Comments on HUD Maker – MV Plugin

This plugin allows developers to create their own map-based HUD through an in-game GUI window!


Look at the code or download the Plugin:


HUD Maker
SumRndmDde

This plugin allows developers to create their own map-based HUD through
an in-game GUI window!

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Image Installation
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All HUD images must be placed in:

/img/SumRndmDde/hud/

They need to be segmented into four folders:
– pictures
– numbers
– gauge_images
– gauge_backs

Each folder will be used to hold images for the corresponding pieces:
– Picture
– Image Numbers
– Image Gauge


Screenshot:

15 thoughts on “HUD Maker – MV Plugin

    1. Veno

      Hudmaker elements are Not clickable.
      It is compatible with yanfly picture common events, in a sense that both plugins can be used together.
      However I’ll note that hudmaker elements are separate and do not act as ‘photos’, therefore cannot be clicked via the yanfly plugin.

      Hudmaker elements will always hover over top of ‘show picture’ events. They will not interfere with any photos that are clickable by way of the yanfly plugin. If you’re looking for a trick to get around this, you can do ‘show picture’ events of transparent/blank pictures, and place them in the same locations as the hudmaker element you wish to be clickable.

      Reply
    1. WhiteRice369

      I just figured this out, it seems to be different for text or for gauge. I did this for a gauge, and used: $gameVariables.value(25) where 25 was the variable displayed. I previously used this in text, but it was slightly different. I beleve it was this: ${$gameVariables.value(25)}, but I could be wrong.

      Reply
  1. Chromosome Thief

    This plugin looks really cool and the UI is really nice to use but none of the assets I put in show in-game once I click ‘return to main’, I’ve tried in both 1.5.0 and 1.6.1; also I’m using the plugin version 1.5 since 1.42 doesn’t even put assets in and only has half the available options (I’ve also tried this in both versions)
    There doesn’t seem to be a fix anywhere online either, so if any help would be greatly appreciated
    (Even when the only plugins I have are this and the STE it still doesn’t work)

    Reply
  2. Arche

    Seems a majority of my options for elements aren’t showing up. ie: pictures EX, actor face
    also, pictures are failing to function as well.
    Is there anything doing this to the plugin that I’m not aware of?

    Reply
  3. Chris

    I have this problem when i walk on a event grid the hud gets darker. whilst it retain its orignal color when i stop or pass the grid.

    Reply
  4. Salo Ch

    It’s not working completely for me. On the Playtest it works just fine, but as soon as I export it it doesn’t even appear. And yes, I did put “true” in Map Global Condition. I’ll put the testpage on itch.io on the “Website” field, it’s in spanish, but you as soon as the game starts there should be some HUD.

    Reply
  5. Diluiksapu

    Hi ! It doesn’t work for me, maybe something wrong or idk, but i try to make a EXP Gauge on HUD,
    So :
    Current Value : $gameParty.members()[1].currentLevelExp()
    Max value : $gameParty.members()[1].nextLevelExp()

    I’ve try almost everything i know about Script but nothing work for me, can anyone help me ?

    Reply
  6. Multimoon

    Hi, I would like to add a clock image in my hud whose hands would change according to the current time.
    For the time system, I used variables (variable 1 for minutes, variable 2 for hours, etc.)
    So I have 24 images of the clock at different times.
    But I don’t know how to change the image depending on the time of day. Ideas ?
    (I’m French and so I certainly made mistakes, sorry)

    Reply

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