Adds a Fullscreen Toggle to the Options Window.
Look at the code or download the Plugin:
This Plugin is simply plug-in and use.
There are a few Parameters you may wish to manipulate:
Option Name The name used by the Fullscreen Toggle option. Default is Fullscreen Position The position of the option in the Options Window. Choices are: Top, Middle, Bottom Default is Middle Default Value The default value of the option first time playing. true = on false = off Default is false Persist Default? If set to true, then the game will always start with the Default Value. (Choices are: true, false) Default is false
It?s hard to seek out knowledgeable individuals on this matter, but you sound like you know what you?re talking about! Thanks
You have remarked very interesting details ! ps decent web site.
Hi, I think this plugin is great ! But it have a problem in my project.
The displayed result is reversed when I switch ON/OFF in option menu, Can you fix it plz?
Got the same exact problem as REI.
The problem persists 🙁
Paste this code to the end of the file. It will work.
Window_Options.prototype.lastInput = false
Window_Options_processHandling = Window_Options.prototype.processHandling
Window_Options.prototype.processHandling = function() {
if (this.isOpenAndActive()) {
if (this.lastInput){
this.refresh()
this.lastInput = false
sorry but site doesn’t allow me to post the second part
add code from this file to the end
https://github.com/ivan02022000/FullscreenToggleOption_change/blob/9607c1c95783d291ae757b22701dec19f50b72b0/FullscreenToggleOption_change
Hello guys !
If you have a problem with the option not refreshing properly, here’s a solution that I made tonight, check the pluggin around line 73 and add the two new lines “SceneManager.push and .pop”. Hope it helps, thanks again SRD for your awesome pluggins !
[…] } else {
Graphics._cancelFullScreen();
}
SceneManager.push(Scene_Options);
SceneManager.pop();
},
configurable: true
});