Alt Menu Screen: Kingdom Hearts – MV Plugin

An alternative menu based off of the menu from Kingdom Hearts.


Look at the code or download the Plugin:


Alternative Menu Screen: Kingdom Hearts
Version 1.00
SumRndmDde

Gives your game an alternative menu screen.

This menu is based off of the menu from Kingdom Hearts.

The following is added:
– A reorganized Status Window
– A “Play Time” display
– Customizable descriptions for each command
– A map display
– A location display which can be customized per each map

=======================================================================
How to Set Descriptions for Commands
=======================================================================

Commands can be given descriptions that are shown in the menu.

The default commands can be set up in the Parameters.
Keep in mind that since the Parameters are only one line, you’ll need to
use the escape code:
to create a line break.

Now, if you have additional commands besides the default ones, you can
insert descriptions for them through the “Custom Desc.” Parameters.

First, find the symbol for the command.
This may be located in the help file for the Plugin it was added in or
displayed through some Parameters. Anyway, insert that symbol into a
“Command Symbol” Parameter.

After that, simply input the description of the custom command in the
Parameter underneath the “Symbol” Parameter.

=======================================================================
How to Set Up Location
=======================================================================

To set up a location for your maps, use the following notetag within
a map’s notebox:

<General Location: location>

If the Player is in a map with this notetag, the “location” will appear
in the top-right of the menu. This allows developers to organize maps
into general areas and have the Player be aware of these groupings.


Screenshot:

AMS Kingdom Hearts

11 thoughts on “Alt Menu Screen: Kingdom Hearts – MV Plugin

  1. kovak

    Nice job, but i have some minor things that annoys me a bit.

    I think the gold/time window height could be a bit smaller (like, 2/3 of the actuall size), i don’t think it will screw up the descriptions at all. Same goes for the location window, the height could be smaller as well.
    Is there a way to remove the “MENU” in the location window or to change its off set?

    Could you make it compatible with Galv Bust Menu? The bust X offset is missplaced and if i move it around it gets “cropped”.
    Link – http://forums.rpgmakerweb.com/index.php?/topic/49786-galvs-bust-menu/

    Reply
    1. SumRndmDde Post author

      I have now added Parameters to manipulate the “rows” of both Windows.
      Also, this won’t be made compatible with any other menus, sorry. 🙁

      Reply
      1. kovak

        Ah, there’s a bug where if you use sprites who are bigger than the default ones it will get kinda cropped as well.

        Reply
  2. GYIYGABITE

    Saw the video, and it looks perfect. I like the KH menu plugin, but when I turn the script on, and start my game to test it, the only menu I get is the default RPG Maker MV and not the KH Menu. Is there something that I missed? Like an additional plug?

    Reply
  3. Kaito

    There’s any way to show the Class of the character on the screen?
    I know that is a old plugin and all,but if you can answer my question,i would be much obliged ^^’

    Reply

Leave a Reply

Don't worry. Your email will not be shown. :)
Also, I would recommend a leaving comment on the YouTube video in order to receive a faster reply.