State Popups – MV Plugin

      4 Comments on State Popups – MV Plugin

This plugin requires the Battle Popup Customizer plugin:
http://sumrndm.site/battle-popup-customizer/

This is an extension to the Battle Popup Customizer that adds popups that display the addition or removal of States and Buffs during battles.


Look at the code or download the Plugin:


State Popups
SumRndmDde

This plugin requires the Battle Popup Customizer plugin:

Battle Popup Customizer – MV Plugin

This is an extension to the Battle Popup Customizer that adds popups that
display the addition or removal of States and Buffs during battles.

=======================================================================
List of State Notetags
=======================================================================

This is a list of notetags that can be used to customize the various
properties of a State’s popup:

<Popup Add Text: [text]>
<Popup Remove Text: [text]>
<Popup X Offset: [number]>
<Popup Y Offset: [number]>
<Popup Color: [color]>
<Popup Outline: [color]>
<Popup Duration: [number]>
<Popup Animations: [animations]>
<Popup Flash Color: [red, green, blue, intensity]>
<Popup Flash Duration: [number]>

Use these to manipulate the default variables that are set up in the
Parameters for each individual State.

Example:
<Popup Add Text: Poison Was Added!>
<Popup Outline: #0FF0FF>
<Popup Flash Color: 120, 100, 50, 160>

=======================================================================
Buff Explanation
=======================================================================

You can also use Buff/Debuff Popups with this plugin.
The Param IDs represent the default stats:

0 – Max HP
1 – Max MP
2 – Attack
3 – Defense
4 – Magic Attack
5 – Magic Defense
6 – Agility
7 – Luck

Use these as a guide to manipulate the various properties of the Buffs or
Debuffs in the Parameters!


Screenshot:

4 thoughts on “State Popups – MV Plugin

  1. Mikael Souza

    When an enemy cause a status (like poison) when the actor is guarding, the game crash.
    TypeError: Cannot read property ‘replace’ of undefined

    Reply
    1. Archu

      Same problem here, happens when every State ends. (Not buffs though).
      It seems to conflict at “(YEP_BattleEngineCore.js:2588)”. I’m guessing something with the default pop-ins that plug-in already has?

      Reply
        1. Mikael Souza

          Sorry for bothering, but the error continues.
          I’ve copied the console text, maybe this should help.
          TypeError: Cannot read property ‘replace’ of undefined
          at Sprite_Damage.setup (file:///C:/Users/Mikael/Documents/Games/MV/Meu%20Projeto/js/plugins/SRD_StatePopups.js:708:28)
          at Sprite_Actor.Sprite_Battler.setupDamagePopup (file:///C:/Users/Mikael/Documents/Games/MV/Meu%20Projeto/js/plugins/YEP_BattleEngineCore.js:2691:16)
          at Sprite_Actor.Sprite_Battler.updateDamagePopup (file:///C:/Users/Mikael/Documents/Games/MV/Meu%20Projeto/js/rpg_sprites.js:546:10)
          at Sprite_Actor.Sprite_Battler.update (file:///C:/Users/Mikael/Documents/Games/MV/Meu%20Projeto/js/rpg_sprites.js:495:14)
          at Sprite_Actor.Sprite_Battler.update (file:///C:/Users/Mikael/Documents/Games/MV/Meu%20Projeto/js/plugins/YEP_BattleEngineCore.js:2660:38)
          at Sprite_Actor.Sprite_Battler.update (file:///C:/Users/Mikael/Documents/Games/MV/Meu%20Projeto/js/plugins/YEP_X_ActSeqPack2.js:1116:39)
          at Sprite_Actor.update (file:///C:/Users/Mikael/Documents/Games/MV/Meu%20Projeto/js/rpg_sprites.js:736:37)
          at file:///C:/Users/Mikael/Documents/Games/MV/Meu%20Projeto/js/rpg_core.js:3570:19
          at Array.forEach (native)
          at Sprite.update (file:///C:/Users/Mikael/Documents/Games/MV/Meu%20Projeto/js/rpg_core.js:3568:19)

          Reply

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