Adds an Active Defense that forces the Player to charge up before dodging an attack.
Replicates the Nature system from Pokemon games to affect Actors.
Allows you to copy Actors to have multiple instances of the same Actor in your game.
Adds a system that allows the Actors to dodge or counter Enemy attacks through the use of active inputs.
Allows you to add Shaking Text to your Show Text events!
Requires Timed Attack Core A ring appears on screen and commands cycle around it. The Player must press the commands as they appear on the top.
A Plugin that allows you to manipulate the information presented on the Gold Window.
This is a Plugin that allows the developer to check for swipe input on the touch screen or on a mouse.
Requires Timed Attack Core Adds a customizable pop-up that can display the results of the Timed Attack.
Requires Timed Attack Core A Timed Attack that requires the Player to push the arrow keys in the sequence shown on screen.