Timed Attack: Wheel – MV Plugin

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Requires Timed Attack Core

A ring appears on screen and commands cycle around it. The Player must press the commands as they appear on the top.


IMPORTANT!
If you’re having errors of any kind, be sure to update all Timed Attack related Plugins!

Look at the code or download the Plugin:


Sample Images:

Ring

Target

ZX

ZX2

ZX3


Timed Attack: Wheel
Version 1.00
SumRndmDde

This Plugin requires the Timed Attack Core Plugin (SRD_TimedAttackCore)

Timed Attack Core – MV Plugin

A Timed Attack in which a ring appears on screen and commands cycle around
it. The Player must press the commands as they appear on the top.

In the beginning, the commands will all be frozen. After completeing the
first command, the other commands will begin to move around the ring
counter-clockwise. The Player must press the commands at the exact moment
they reach the top of the ring.

==========================================================================
How to Customize Skill’s Damage/Effect from Timed Attack
==========================================================================

Use $gameTemp.tas_power to have the power affect the skill.
This value will be a value from 0 to 1 depending on how close the
“Timed Attack” was to being perfect.

For example:
(a.atk * 4 – b.def * 2) * ($gameTemp.tas_power)

In that example, getting a perfect hit in the “Timed Attack” would result
in full damage, and getting any besides perfect would give only a percent
of the full damage.

==========================================================================
How to Set a Skill to Use a Timed Attack (Wheel)
==========================================================================

Use the Notetag:

<Timed Attack: wheel>
<End Timed Attack>

Setting those in a Skill’s notebox will activate the “Timed Attack System”
for that Skill.

The part that says “wheel” can be changed to have other types of “Timed
Attacks” be used.

==========================================================================
Controlling the Conditions for Button Presses
==========================================================================

The “Z” Press Condition and “X” Press Condition Parameters let you
customize the JavaScript conditions for pressing the Z and X buttons.

Of course, these don’t have to be Z or X, as you can change the image file
used and also change the condition for them to be pressed.

By default, the conditions are:

== “Z” Press Condition ==
Input.isTriggered(‘ok’) || (TouchInput.isTriggered() && TouchInput.x <= Graphics.width / 2) == “X” Press Condition == Input.isTriggered(‘cancel’) || (TouchInput.isTriggered() && TouchInput.x > Graphics.width / 2) .

==========================================================================
Wheel Timed Attack Properties
==========================================================================

You can manipulate the properties of each Timed Attack by adding them
in the Notetags. For example:

<Timed Attack: wheel>
Command Amount: 3
Randomize Commands?: z, x, x
Speed: 0.07
<End Timed Attack>

As you can see, there are a couple of factors you can use to even make one
individual Timed Attack different for each Skill it is used with.

Here are all the properties for Wheel Timed Attack:

Normal SE: (Input filename of Sound Effect in /audio/se/)
Miss SE: (Input filename of Sound Effect in /audio/se/)
Success SE: (Input filename of Sound Effect in /audio/se/)
Fail SE: (Input filename of Sound Effect in /audio/se/)
Button Image: (Input filename of for in /img/SumRndmDde/tas/)
Ring Image: (Input filename of for in /img/SumRndmDde/tas/)
Target Image: (Input filename of for in /img/SumRndmDde/tas/)
Phrase: (Input a word or phrase. %1 will represent the counter)
Command Amount: (Input a Positive Number)
Randomize Commands:(Input ‘true’ or a specific pattern)
Speed: (Input a Positive Number)
Penalty: (Input a Positive Number)
Radius: (Input a Positive Number)
Above Height: (Input a Positive Number)
Hit Animation: (Use the format: opacity, x-scale, y-scale, x-move, y-move)
Flash Rate: (Input a Positive Number)
Flash Time: (Input a Positive Number)


Screenshot:

Timed Attack Wheel SS

1 thought on “Timed Attack: Wheel – MV Plugin

  1. arhitektura

    You can certainly see your skills in the work you write. The world hopes for even more passionate writers like you who are not afraid to say how they believe. Always follow your heart.

    Reply

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