Timed Attack Core – MV Plugin

      12 Comments on Timed Attack Core – MV Plugin

This Plugin adds a system which forces the user to time certain inputs to preform Skills during battle. The better the input is preformed, the more effective the Skill is.

If you update the Timed Attack Core and some of the Timed Attacks stop working, be sure to update all of the other Timed Attack Plugins!

Look at the code or download the Plugin:

Default Background Image:





12 thoughts on “Timed Attack Core – MV Plugin

  1. Akkhina

    I’m having an issue with this plug in. Every time I try to initiate a battle I get the error “cannot read property “apply” of undefined”. Any idea how to fix this? I am super excited to use this in my game!!!!

    1. Dennis

      I’m also having the sane problem but sorry I don’t know what to do! If you find anything out could you please tell me?

  2. ThePax911

    Dear SumRndmDde
    I have decided to use your plugin in my simple game. However, I encounter weird problem with it. I found out that the plugin is not displaying anything even when I used proper notetags and the plugin is installed properly. I even tried to re-install it however that didn’t change anything,
    By meaning “display” I mean that there is no action sequences such us arrows,wheels even if I tried a default one it’s still not working. It’s just using a standard attack without sequence. I tried to re-do the skills etc. but it’s still not working. Looking forward for your response.

  3. K

    Is it possible to adjust the speed based on the targeted enemy’s hp? For example if the enemy’s hp is 100% the speed is really fast and if the enemy’s hp is 15% it is really slow?

  4. Fabian


    Really love this plugin, and your funny way of presenting it 🙂

    But I do have one question, is it possible to set the speed of the mini-game to a different level for a different enemy?

    For example, when facing a boss, the speed would be very quick, making it harder to land a powerful blow against the boss enemy.



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