CCEX Dynamic Actors – MV Plugin

      14 Comments on CCEX Dynamic Actors – MV Plugin

This plugin requires the Character Creator EX plugin:
http://sumrndm.site/character-creator-ex/

You also need the Game Upgrade plugin:
http://sumrndm.site/game-upgrade/

This plugin allows Actors to have their sprites and images dynamically change based on the Class, Weapon, or Armors that the Actor has equipped.


Look at the code or download the Plugin:


Character Creator EX: Dynamic Actors
SumRndmDde

This plugin allows Actors to have their sprites and images dynamically
change based on the Class, Weapon, or Armors that the Actor has equipped.

========================================================================
Class, Weapon, and Armor notetags
========================================================================

If you wish for a specific character creator piece to be used on an Actor
when they have a Class, Weapon, or Armor equipped, use the following
notetag in the Class’s, Weapon’s, or Armor’s notebox:

<Force [section] Piece: [file-name]>

For example, if you wished to use the “Clothing (5)” file from the
“Clothing” section, you would use the following notetag:

<Force Clothing Piece: Clothing (5)>

========================================================================
Forcing a Specific Color
========================================================================

You can also set a specific color to be used with the piece:

<Force [section] Piece: [file-name], [color-info]>

For example:

<Force Clothing Piece: Clothing (5), [200]>


Screenshot:

14 thoughts on “CCEX Dynamic Actors – MV Plugin

  1. Sukimin

    i try using this plugin,, an follow the instruction to write the notetag glasses, etc., but the actor still doesn’t wear the glasses.

    Reply
  2. RainbowWizzKid

    This looks like a pretty amazing plugin, that i really want to use!…only i keep having problems with it. The Character Creator plugin is working fine, but when i use this plugin, it gives me the error:

    Please install ‘SRD_CharacterCreator’ in order to use
    ‘SRD_DynamicCharacters’

    Is there something i’m doing wrong

    Reply
    1. Niall Kelly

      It is possible you’re using the wrong version. Ensure you’re using “SRD_CharacterCreatorEx” -the modern compatible plugin for RPGMaker MV with this plugin “SRD_CCEX_DynamicActors” and NOT the predecessors: (non EX versions).

      Also ensure that in your plugin list, Dynamic Actors is listed under the Character Creator. That MAY help you.

      Reply
  3. JoeBalogna

    This looks like a great plugin but I can’t get it to work.
    For some reason I get a “Range Error: Maximum Call Stack Exceeded”, I tried on a blank project with no other plugins, and I placed
    these plugins in the following order: SRD_SuperToolsEngine, SRD_GameUpgrade, SRD_CharacterCreatorEX, SRD_CCEX_DynamicActors

    I’ve tried in pretty much every alternative order and had no results, same error. Is it an incompatibility with the newest version of MV or am I doing something wrong?

    Reply
  4. bookco

    I haven’t tried this out yet, but I have a question. How can I make it so that if Armor is unequipped, the character reverts to the base nude sprite? Can I do this with an additional Armor type (say: ‘Underwear’) that forces the base sprite?

    Reply

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