Map Slip Damage – MV Plugin

      1 Comment on Map Slip Damage – MV Plugin

This plugin replaces the default Slip Damage system with a new system that gives more control over State damage that occurs on the map.


Look at the code or download the Plugin:


Map Slip Damage
SumRndmDde

This plugin replaces the default Slip Damage system with a new system that
gives more control over State damage that occurs on the map.

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State Notetags
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If you wish for a State to have Slip Damage, use the following notetag:

<Allow Slip Damage>

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In order to set the frequency in which Slip Damage occurs through steps,
use the following notetag:

<Slip Steps: [steps]>

Example: <Slip Steps: 20>

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In order to customize Slip Damage, use the following notetags:

<Slip HP Damage: [damage]>
<Slip HP Damage: [damage]%>
<Slip MP Damage: [damage]>
<Slip MP Damage: [damage]%>
<Slip TP Damage: [damage]>
<Slip TP Damage: [damage]%>

Example: <Slip HP Damage: 5>
<Slip MP Damage 20%>
<Slip TP Damage: -50>

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In order to use a screen flash to indicate Slip Damage, use the following
notetag:

<Use Screen Flash for Slip Damage>

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In order to customize the color of the screen flash, use the following
notetag:

<Slip Damage Flash Color: [red], [green], [blue], [intensity]>

Example: <Slip Damage Flash Color: 255, 0, 0, 125>

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In order to customize the duration of the screen flash, use the following
notetag:

<Slip Damage Flash Duration: [duration]>

Example: <Slip Damage Flash Duration: 8>

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In order to use a sound effect to indicate Slip Damage, use the following
notetag:

<Slip Damage Sound Effect: [sound-effect]>

Example: <Slip Damage Sound Effect: Damage1>

=======================================================================

In order to select a Common Event to be used to indicate Slip Damage
use the following notetag:

<Slip Damage Common Event: [common-event-id]>


Screenshot:

slip-damage-ss

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