This plugin replaces the default Slip Damage system with a new system that gives more control over State damage that occurs on the map.
Look at the code or download the Plugin:
Map Slip Damage
SumRndmDdeThis plugin replaces the default Slip Damage system with a new system that
gives more control over State damage that occurs on the map.=======================================================================
State Notetags
=======================================================================If you wish for a State to have Slip Damage, use the following notetag:
<Allow Slip Damage>
=======================================================================
In order to set the frequency in which Slip Damage occurs through steps,
use the following notetag:<Slip Steps: [steps]>
Example: <Slip Steps: 20>
=======================================================================
In order to customize Slip Damage, use the following notetags:
<Slip HP Damage: [damage]>
<Slip HP Damage: [damage]%>
<Slip MP Damage: [damage]>
<Slip MP Damage: [damage]%>
<Slip TP Damage: [damage]>
<Slip TP Damage: [damage]%>Example: <Slip HP Damage: 5>
<Slip MP Damage 20%>
<Slip TP Damage: -50>=======================================================================
In order to use a screen flash to indicate Slip Damage, use the following
notetag:<Use Screen Flash for Slip Damage>
=======================================================================
In order to customize the color of the screen flash, use the following
notetag:<Slip Damage Flash Color: [red], [green], [blue], [intensity]>
Example: <Slip Damage Flash Color: 255, 0, 0, 125>
=======================================================================
In order to customize the duration of the screen flash, use the following
notetag:<Slip Damage Flash Duration: [duration]>
Example: <Slip Damage Flash Duration: 8>
=======================================================================
In order to use a sound effect to indicate Slip Damage, use the following
notetag:<Slip Damage Sound Effect: [sound-effect]>
Example: <Slip Damage Sound Effect: Damage1>
=======================================================================
In order to select a Common Event to be used to indicate Slip Damage
use the following notetag:<Slip Damage Common Event: [common-event-id]>
Screenshot:
It doesn’t work by ACTORS, CLASSES, AROMORS ect.
It’s just for the STATES. This is a little disappointing.
http://sumrndm.site/map-slip-damage/