Common Event Battle Intro – MV Plugin

      2 Comments on Common Event Battle Intro – MV Plugin

This plugin allows you to have a Common Event run as your battle intro.


Look at the code or download the Plugin:


Common Event Battle Intro
SumRndmDde

This plugin allows you to have a Common Event run as your battle intro.

Simply set the Common Event you wish to use in the “Common Event ID”
Parameter to the one you wish to be used before a random encounter on
a map in your game.

========================================================================
Changing the Common Event
========================================================================

If you wish to change the Common Event used for the Battle Intro, you can
use the following Plugin Command:

SetCommonEventBattleIntro [id]

Simply set “id” to the ID of the Common Event.
For example:

SetCommonEventBattleIntro 3

If you wish to reset it back to the default, use the Plugin Command:

ResetCommonEventBattleIntro

========================================================================
Assigning Common Event Battle Intro to Map
========================================================================

If you wish to use a Common Event based on the Map, this can be done.
Within the notetag of the map, use:

<CC Battle Intro: [id]>

Replace “id” with the ID of the Common Event you wish to use for the
Battle Intro on that map.

If a map has a custom Battle Intro, it will take priority over the one
defined through the Parameter or Plugin Command. If you wish to disable
the Map’s Common Event Battle Intro, use the Plugin Command:

DisableMapCommonEventBattleIntro

If you wish to enable it again, use the Plugin Command:

EnableMapCommonEventBattleIntro

========================================================================
Transitioning to the Battle Scene
========================================================================

At the end of every Battle Intro, the screen fades out to black and
starts the Battle BGM. By default, this is added to the end of each Common
Event automatically if the “Auto Transition” Parameter is set to true.

However, if you wish for this to be manually called upon from within
the Common Event, you can use the Plugin Command:

BattleIntroTransition

If you also wish to use the original Battle Intro, or one created through
another plugin, you can use this Plugin Command to call it:

StartNormalBattleIntro


Screenshot:

common-event-battle-intro-ss2

2 thoughts on “Common Event Battle Intro – MV Plugin

  1. lavendersiren

    For some reason the camera resets right before the common event begins.
    I’m trying to make an undertale-esque battle intro to go along with your undertale battle system, but with the camera resetting, the heart image that’s set to player screen x,y pops up in the wrong place. I also have your camera core installed, as well as the smooth camera add-on if that helps.

    Reply

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