Alt Menu Screen: Bust Select – MV Plugin

An alternative menu screen that uses “busts” as the main form of Actor selection. Also contains an HP Bar window and Side-View Battler window.


Look at the code or download the Plugin:


Aldo Nina2

 

13 thoughts on “Alt Menu Screen: Bust Select – MV Plugin

  1. Ganscio

    Is there any way to change an actor Bust with an event or with a class? I wanted to make changeable outfits that change both the map sprite and the menu bust.

    Reply
    1. Ganscio

      Just reporting back that with my limited knowledge of java and a bit a searching in the plugin I found a way to do it with a script call:
      $dataActors[ID].ams_bs_bust = “filename”
      where ID is of course the Actor’s ID and filename is the new bust, the problem with this is that the change is only temporary: everytime you reload the game the plugin checks the bust from the notetags again, so it’s necessary to set a common event that changes it every time you load the game.

      Reply
      1. Miyo

        I’ve just tried the script call and it gives me a weird “unexpected Token ILLEGAL” error. Do you know what that means? Thank you for providing the script call by the way, I really need this for my game.

        Reply
            1. TiglathAshur

              Hey in case anyone else had the same issue. Here is what worked for me. I put this into a javascript execute in an event:
              $dataActors[1].ams_bs_bust = “talk”;
              My image is called talk.png and in the directory:
              projectName\img\SumRndmDde

              You can find your ActorId and all other data by starting your game (play test/play button)
              Then press F8 to open the debugger. If you then swap to Console you can get the console to print useful info
              eg:
              console.log($dataActors[1].id) // prints 1
              console.log($dataActors) // prints array of two objects you can go through and see

              One last thing. If you find a command works in the console then copy it from the console and paste it into wherever you will use it. eg in an event page as javascript. Writing it manually or copying the code from guys above caused issues for me.

      2. Mariel

        I am very new to rpg maker and I want to know how I can do a common event to solve the problem. I have no idea and when I tried to investigate it only confused me more. :,3

        Reply
  2. blue_rhapsody

    So I use this plugin but I have an issue, whenever I select “skill” or “status” to change to the next character the character bust doesn’t show up until I select back to the previous one and then back to the next one again, is there any way to stop this? tried on a clean project and this still happens so I believe this is caused by the software’s version.

    Reply
  3. goseb90

    I’m trying this plug-in but when I try to put my own images, it says ‘failed to load image’ and I’m not sure why.

    Reply
  4. LarkspurBetula

    It works, but when i scroll through my party the busts aren’t there until i scroll back toward them.

    Reply
  5. Obscure Gecko

    Is there a way to change the width of the gold window?
    I looked in the file, but my coding isn’t good enough at all to even know where to begin…

    Reply

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