This plugin allows developers to have JavaScript evals in all plugin commands by using a specific format when writing them.
Look at the code or download the Plugin:
Plugin Command Evals
SumRndmDdeThis plugin allows developers to have JavaScript evals in all plugin
commands by using a specific format when writing them.=======================================================================
How to Create Eval in Plugin Command
=======================================================================To create an eval, you simply need to use ${…}
For example, Character Creator EX uses the plugin command:OpenCharacterCreator [actorId] Using this plugin command, you can open the character creator for actor ID 3
by using the following command:OpenCharacterCreator 3
However, now you can also open it through an actor ID defined by a variable.
This will open the character creator based on the actor ID stored in
variable ID 5:OpenCharacterCreator ${v[5]}
Alternatively, you can make the character creator open based on which actor
is in the leader of the party.OpenCharacterCreator ${$gameParty.leader().actorId()}
Screenshot: