This plugin gives the developer more control over the volume fading of BGM, BGS, and ME audio effects within the game.
This plugin gives developers move control over the visual and mechanical aspects of the game’s timer system.
This plugin allows developers to preload specific audio and images before running the game through a new pre-title scene.
This plugin gives more options for one’s Game Over scene. Common Events can be called and a command window has been added, allowing players to load the game, retry, or return the title screen.
This plugin allows Common Events to be played at the end of the battle depending on the results.
This plugin allows developers to drastically reduce the file sizes of data files within their project and helps protect data files from being reopened.
This plugin adds various Bitmap functions to allow color transformations to characters, battlers, and weapons.