Debug Speed Up – MV Plugin

      1 Comment on Debug Speed Up – MV Plugin

Using this Plugin, you can speed up your game up to ten times the normal speed while you are playtesting it.

Using a keyboard button, you can cycle through multiple different speeds in order to quickly play through your game while testing it!


Look at the code or download the Plugin:


For the most part, this Plugin is very simple:

Step 1:
Set up the “Speed Toggle Key” Parameter to be whichever keyboard letter
you wish to use for changing the game’s speed.

Step 2:
Once the game has started, you can use this key in order to switch
between each speed.
The cycle is: x1, x1.25, x1.5, x2, x3, x5, x10

Random Info:
– The game will start out on x1 speed.
– A text indicator in the top-right of the screen will tell you
your speed.
– If you don’t want it to disappear, set “Fade Indicator?” to false.
– This Plugin will automatically disable itself if “Playtesting Only?”
is set to true and the user is playing an exported version of the
game.

You can use the last 7 Parameters to assign specific keys to each
speed independently.

1 thought on “Debug Speed Up – MV Plugin

  1. Hayden

    Hi.

    Thanks for this plugin, but one issue I’m having is that putting ‘true’ in the fade indicator plugin section doesn’t seem to do anything. I was under the impression it was supposed to wait a short time (a couple of seconds or something?) and then fade away. For me it just stays on until a transfer map command is used.

    I’ve tried this in completely new projects without any other plugins and I’m using the latest version of RPG Maker MV.

    Any idea why this feature doesn’t work?

    Thanks!

    – hayden

    Reply

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